U.S. Gaming Market Gains 60.4 Billion in 2021, Reaching 66% of Americans – Computers

U.S. Gaming Market Gains 60.4 Billion in 2021, Reaching 66% of Americans – Computers

Despite not holding E3 this year, Promises to hold face-to-face and digital events in 2023, ESA maintains its calendar for publishing annual reports on the gaming industry. Entitled “Essential Facts About the Video Game Industry”, the report focuses on the US market, noting that 66% of Americans (215 million people of all ages) regularly play video games. Three-quarters of gamers are over 18, with an average age of 33.

Of all ages, Male (52%) and female (48%) players already have a close balance. The report notes that video games have become a valuable part of many people’s lives, with nine out of 10 gamers saying they spend as much time playing games as they do when they are at the height of an epidemic.

The ESA states that 97% of Americans are aware of the benefits of gaming: 93% agree with the fun generated by playing; 91% consider mental stimulation positive; And 89% of people say that sports relieve stress. In addition, gaming develops improvements in life, referring to 82% problem solving; 63% conflict resolution; And 61% leadership development. Other statistics show that video games help develop a variety of skills: cognitive (88%), creative (86%), teamwork and collaboration (86%) and communication (63%).

View ESA study data in the gallery

The report claims that video games help family and friends stay connected. 61% of gamers report that video games have helped them stay connected to their families, and 77% of parents regularly play games with their children.. Of those who play with their children, 66% say they do it for fun and 56% say it’s a chance to get together with their young ones.

88% of gamers believe that video games can bring a variety of people together and 83% agree that they create a sense of community. Also, 83% of respondents say that video games introduce people to new friends and relationships, while 46% of respondents say they have found a good friend.An important person through a partner or gaming.

Responding to these problems of isolation and lack of exercise, the The report states that video game players are more likely to participate in sports and fitness activities than 34% for gamers and 37% for non-gamers.; And in outdoor activities, 24% gamers vs. 23% non-gamers. On the other hand, gamers are more likely to engage in creative hobbies (33%) than non-gamers (22%).

About the time spent playing, There are an average of 13 hours a week, of which 41% is spent playing with others, 25% online and 16% in local multiplayer. 56% of gamers play with friends, 35% with mates32% with other family members, 43% online only with friends (23% registered in 2021), 25% with their children and 7% with their parents.

ESA: Essential facts about the video game industry

Source: ESA

“data-title =” ESA: Essential Facts About Video Game Industry – US Gaming Market Generates US $ 60.4 Billion In 2021 And Reaches 66% Of Americans – SAPO Tek “> ESA: Essential facts about the video game industry

Source: ESA

Among consumer habits, the report states that 70% of gamers play on smartphones, 52% on consoles, 43% on PCs and 26% on tablets. 7% use virtual reality equipment. In the case of multiple platforms, 60% of players have different equipment to play with; 36% play on console and mobile, 32% on pc and mobile, 23% on pc and console and 20% on mobile, pc and console.

Despite accepting gaming in their lives, families have set rules and 92% of children are forced to ask permission to spend money on purchases in games.. 82% of young people need permission before they can start playing a new game. 79% of young people have rules about the time they spend playing and the time they spend. And 76% of parents say their children need permission to interact with others online.

Using the NPD group as a source of data, the report highlights that in 2021, The gaming market in the United States generated US $ 60.4 billion, of which US $ 51.7 billion came from sales of games and content., 1 6.1 billion on hardware and $ 2.7 billion on accessories. The total was $ 56.1 billion in 2020 and एकूण 43.4 billion in 2019.

The most successful games on PC and consoles are Call of Duty: Vanguard, Call of Duty: Black Ops: Cold War and Madden NFL 22, while Candy Crush Saga, Roblox and Coin Master earn the most on mobile.

Leave a Comment

Your email address will not be published.