New “rape” of a woman in Meta’s Metavers raises questions of morality and safety again – Internet

New “rape” of a woman in Meta’s Metavers raises questions of morality and safety again – Internet

Non-profit human rights organization SumOfUs, Shared an investigative report on violence in the virtual space of Metavers, including gang rape, sexual, homophobic and racist remarks.Including other inappropriate behavior against users.

The report, entitled “Metavers: Another Tool of Toxic Content”, shows Facebook’s parent company Meta, unable to control content on its various platforms, entering the restraint of its Metavers with its left foot. And it highlights With only 300,000 users, Horizon Worlds metaverse already has a view of harmful and dangerous content..

“It simply came to our notice then. Unless regulators force Meta to take responsibility for the threats to its platform, its influence in the technology industry will not diminish and the impact of dishonest methods of data collection, Metavers will spiral into dark, toxic environments”, The report reads.

SumOfUs indicates that metavers are allowed, with little control Toxic behavior is seen in the generalizations of sexual harassment directed at female incarnations. In her investigation, an investigator entered the Horizon Worlds metaverse and wondered how quickly she had to deal with sexual harassment behavior.

About an hour after entering Metavers, the researcher was taken to a private room at a party. Where another user “raped”Who kept telling him to turn back, do it from behind, while other users outside could see through the windowAnother user in the room was seen walking around with a bottle of vodka in his hand.

Is defined as A system that creates personal barriers for other users. The researcher was encouraged to turn off this settingWhen another user touched their avatar, a vibration was transmitted in the hand commands, noting that ” Extremely disturbing and disturbing physical experience during this virtual sexual harassmentThe researcher says that everything happened so fast that it “shuffled” a little bit. It was an important investigation, “she said in a statement.

Lists the evidence of the document Other victims of atrocities on various Metavers platforms, some related to Meta, while some are available in apps on the Oculus Quest store.. One report reported that she was dragged by a stranger, suggesting a better mechanism for prevention and reporting harassment. The victim claims that Meta not only failed to take action against the attackers but also blamed the user for improper use of security features.

It was also reported by Horizon Worlds user Nina Jane Patel About 60 seconds after entering Metavers, she was literally raped by a group of 3 or 4 male avatars.. Other users have reported other complaints of inappropriate sexual behavior, especially when using haptic sensory devices.

O Hate speech, along with discrimination, homophobia, racism, and sexual issues, is pointed out as a recurring behavior on the Metavers platform., Which affects people of color, LGBTQ + community members, women and children, “making these places dangerous and inaccessible”. Researchers also noticed this Metavers’ tendency to harbor extremist material. “Instead of learning from its past mistakes, it is moving forward with meta-metavers without a clear plan of how to handle dangerous content and harmful behavior, misinformation and hate speech.

Nick Clegg, president of global affairs for the meta platform, said in his blog Metavers rules and features are not and should not be the same as those currently used on social media. “In the real world, like on the internet, people shout and curse, and do all the nasty things that are not prohibited by law, and then treat people badly and attack them. And in Metavers it will not be different. People who want to keep using technology will always find ways to do it. “

This type of misbehavior was also occasionally touched upon in the panel dedicated to the metavers of teleperformance PXP events, stating that The behavior of common sense should be adopted in the virtual world just like in real life.

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